Automata that harness power of librarian villager, allows you to works with enchantments.
Feed librarian villager to forged automata core with soul scrapper to obtain it.
|getEnchantmentPower()||number||Returns current enchantment power around turtle|
|getPossibleEnchantments()||table||Returns list of possible enchantment with current enchantment power level for item in selected slot. It will always return 3 suggestions like default enchanting table. Also it always shows only ONE enchantment even if more will be applied|
|refreshEnchantments()||nil||Refresh enchantments in list of possible enchantments. This is an only way to get different enchantments without performing enchantments|
|enchant(selected: number)||Result||Tries to perform enchantment on item with selected enchantment from list of possible enchatments. Selected should be 1, 2 or 3. Consumes XP from XP storage as for usual enchantment|
|extractEnchantment(target: number)||Result||Tries to extract enchantments from item in selected slot to item in target slot. An item in target slot should contain only 1 book. There is a small chance that one enchantment will be lost in the process|
Enchantment power gathering
To perform enchantment you need to make sure, that you have enough enchantment power. Any head or bookshelf around turtle (radius of influence is 2 blocks) will give 2 extra points of enchantment power. Take a note, that turtles in the same radius will give two extra enchantment power points per enchanting book in their inventory.